It's not the first time, granted, I've encountered the odd one of these unlimited healing glitches before Tome of Battle's Shadow Sun Ninja did it in an actual party with Touch of the Shadow Sun, because said party happened to have a dread necromancer/plae master in it so the ninja could tap a skeleton to deal negative energy damage (healing it) and then tap someone else next round for heal them. I surely can't be the first person to have noticed this, right?ĭoes anyone have any experience in dealing with this situation (or just some suggestions on ho to modify it to be. I mean, I know enlightened spirit is kind of bad, but. No-one ever seems to have talked about it. I have been rather surprised to google search and find. Unlimited healing is not something I really want to introduce (if I did, I'd have let Cure Minor Wounds work like a normal Pathfinder cantrip and be usuable all day.) Meaning all you need it literally one other person with an at-will SLA or another invocation user, and you have unlimited out of combat healing. It's basically a thinly veiled tweak to Devour Magic.ĭevour Magic gives you temporary hit points, and it makes a point saying they overlap and replace each other and only last a minute, and that you can't devour you own invocations. You can't transform your own invocations. For example, if you successfully dispel a wall of ice, you or an ally can heal up to 20 points of damage. You or any ally within 30 feet of you can heal 5 points of damage for each spell level dispelled by this touch (the spell level is determined by its caster's class). Transform Magic (Sp): Gained at 9th level, this invocation (Greater 6th) allows you to deliver a targeted greater dispel magic with your touch.
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